# Heroes of Monsterion — the 3D Roster

Every playable leader in Monsterion is a real-time **3D hero**: an AI-generated GLB model with
rigged walk + attack animations, rendered live into the 2.5D battlefield and represented in menus
by the face portraits shown below. There are **15** of them.

This document lists each hero's combat stats, its role, and a description of how it looks. Stats
are read straight from the leader scenes in `leaders/*.tscn`.

## How to read the stats

| Stat | Meaning |
|------|---------|
| **Role** | *Melee* (no projectile — strikes in melee) or *Ranged* (fires a projectile). |
| **HP** | Starting hit points. |
| **DMG** | Damage per attack. |
| **Atk** | Attack-timing stat (`attack_speed`). |
| **Move / Chase** | Walk speed / hunting (chase) speed. |
| **Proj.** | Projectile speed (0 = melee). |
| **Regen** | HP regenerated per second. |

> Role is decided by `projectile_speed`: heroes that share the `ranged` subtype but fire at speed
> `0` actually strike in **melee** (a big swing rather than a thrown projectile).

## Stats at a glance

| Hero | Key | Role | HP | DMG | Atk | Move | Chase | Proj. | Regen |
|------|-----|------|----|-----|-----|------|-------|-------|-------|
| Heema | `blue_princess` | Ranged | 675 | 55 | 1.0 | 35 | 50 | 240 | 3 |
| Skolo | `bone_titan` | Melee | 1200 | 55 | 0.8 | 28 | 40 | — | 3 |
| Chimpark | `dark_monkey` | Ranged | 750 | 60 | 0.9 | 35 | 50 | 200 | 2 |
| Texo | `deadwood` | Ranged | 560 | 55 | 1.5 | 35 | 50 | 420 | 3 |
| Rawen | `erawan` | Melee | 1200 | 60 | 0.8 | 28 | 40 | — | 3 |
| Eyo | `eyo` | Melee | 1080 | 66 | 0.85 | 33 | 40 | — | 3 |
| Kra | `krahang` | Melee | 1080 | 62 | 0.75 | 32 | 45 | — | 3 |
| Dangee | `moodeng` | Melee | 1000 | 55 | 1.0 | 32 | 45 | — | 3 |
| Cyrus | `multiocular` | Ranged | 675 | 55 | 1.0 | 35 | 50 | 240 | 3 |
| Olga | `olga` | Melee | 1080 | 62 | 0.75 | 32 | 45 | — | 3 |
| Liliana | `pink_archer` | Ranged | 600 | 55 | 0.7 | 35 | 50 | 330 | 3 |
| Liwa | `tethys` | Ranged | 640 | 55 | 1.0 | 35 | 50 | 240 | 3 |
| Willow | `willow` | Ranged | 660 | 55 | 1.0 | 35 | 35 | 240 | 3 |
| Zaza | `zaza` | Melee | 1080 | 62 | 0.75 | 32 | 45 | — | 3 |
| Zedus | `zedus` | Melee | 1080 | 62 | 0.75 | 32 | 45 | — | 3 |

**Archetypes at a glance:** the heavy melee bruisers (Skolo, Rawen, Eyo, and the shared-kit
quartet Kra / Olga / Zaza / Zedus) trade speed for 1080–1200 HP front-line muscle; the ranged
casters and archers (Heema, Cyrus, Liwa, Willow, Liliana, Texo, Chimpark) are faster and squishier
(560–750 HP) and win by kiting. Texo is the glass-cannon sniper (longest, fastest shots, lowest HP);
Dangee is the chunky mid-line melee.

---

## The heroes

### Heema — `blue_princess` · Ranged
<img src="../assets/ui/leaders/blue_princess.png" width="150" alt="Heema"/>

A regal frost-sorceress: pale ice-blue skin and long flowing white-blue hair, poised and cold.
In the Social Tavern she also moonlights as the blackjack dealer. A fast, fragile ranged caster
(675 HP, projectile 240) that punishes from a distance.

### Skolo — `bone_titan` · Melee
<img src="../assets/ui/leaders/bone_titan.png" width="150" alt="Skolo"/>

A towering undead colossus — a bleached white skull with green-glowing eye sockets over a heavy,
bony, armored frame. One of the two tankiest heroes (1200 HP) and a slow, hard-hitting front-liner.

### Chimpark — `dark_monkey` · Ranged
<img src="../assets/ui/leaders/dark_monkey.png" width="150" alt="Chimpark"/>

A blue-furred great ape with a tan face frozen in a fierce, bared-teeth snarl. The hardest-hitting
ranged hero (60 DMG) with solid bulk (750 HP) for a skirmisher.

### Texo — `deadwood` · Ranged
<img src="../assets/ui/leaders/deadwood.png" width="150" alt="Texo"/>

A gaunt swamp witch-doctor: green weathered hide, sunken eyes, a broad dark hat. The glass-cannon
sniper of the roster — the lowest HP (560) but the longest, fastest shots (projectile 420).

### Rawen — `erawan` · Melee
<img src="../assets/ui/leaders/erawan.png" width="150" alt="Rawen"/>

Erawan, the three-headed elephant of myth, rendered in soft pink-grey with three trunks and tusks.
A 1200-HP, 60-DMG juggernaut built to anchor the front line.

### Eyo — `eyo` · Melee
<img src="../assets/ui/leaders/eyo.png" width="150" alt="Eyo"/>

A seething **crimson** orb — a blood-red, cratered sphere wreathed in dark energy. One of the two
newest heroes, themed around blood; a high-damage melee bruiser (66 DMG, the single hardest hit)
with 1080 HP.

### Kra — `krahang` · Melee
<img src="../assets/ui/leaders/krahang.png" width="150" alt="Kra"/>

Krahang, a pale folklore night-spirit — a wiry, ghostly figure in a wide, ready stance. Shares the
standard heavy-melee kit (1080 HP, 62 DMG).

### Dangee — `moodeng` · Melee
<img src="../assets/ui/leaders/moodeng.png" width="150" alt="Dangee"/>

A round, rosy-pink baby hippo with a big cheerful face — the beloved Moo Deng. A chunky mid-line
melee (1000 HP) with a steady 1.0 attack cadence and a signature gobble.

### Cyrus — `multiocular` · Ranged
<img src="../assets/ui/leaders/multiocular.png" width="150" alt="Cyrus"/>

A bulbous purple horror studded with dozens of staring eyes. A standard fast ranged caster
(675 HP, projectile 240) that unnerves as much as it harasses.

### Olga — `olga` · Melee
<img src="../assets/ui/leaders/olga.png" width="150" alt="Olga"/>

A dark, armored warrior cloaked in shadow. Part of the shared heavy-melee kit (1080 HP, 62 DMG) —
a durable, slow-swinging bruiser.

### Liliana — `pink_archer` · Ranged
<img src="../assets/ui/leaders/pink_archer.png" width="150" alt="Liliana"/>

A poised archer with rose-pink hair and a jeweled circlet. The most deliberate shooter (slowest
cadence at 0.7, fast 330 projectiles) on a light 600-HP frame — a patient marksman.

### Liwa — `tethys` · Ranged
<img src="../assets/ui/leaders/tethys.png" width="150" alt="Liwa"/>

A pale ivory-white elephant with long curving tusks. A nimble ranged hero (640 HP, projectile 240)
that pokes and repositions.

### Willow — `willow` · Ranged
<img src="../assets/ui/leaders/willow.png" width="150" alt="Willow"/>

A living wisp of luminous green reeds — a softly glowing plant-spirit. The second of the two newest
heroes, themed around arcane spirit magic; a ranged caster (660 HP, projectile 240) with a cautious
chase speed, content to hang back and sling spells.

### Zaza — `zaza` · Melee
<img src="../assets/ui/leaders/zaza.png" width="150" alt="Zaza"/>

A bristling magenta-purple creature of jagged crystalline spikes. The Social Tavern's barman by
trade; in battle a heavy-melee bruiser (1080 HP, 62 DMG).

### Zedus — `zedus` · Melee
<img src="../assets/ui/leaders/zedus.png" width="150" alt="Zedus"/>

A grim, dark-robed reaper-like figure, tall and shadowed. Rounds out the shared heavy-melee kit
(1080 HP, 62 DMG) as a stoic front-liner.

---

*Stats sourced from `leaders/*.tscn`; portraits from `assets/ui/leaders/`. Balance figures are
tuned over time — see `docs/balance/` for simulated win-rates between heroes.*
